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Osmo - Genius Starter Kit for iPad - 5 Educational Learning Games - Ages 6-10 - Math, Spelling, Creativity & More - STEM Toy & Coding Starter Kit for iPad - 3 Hands-on Learning Games - Ages 5-10+

£9.9£99Clearance
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When he’s not writing about educational tech, he likes to chill out with his family and dog at home.

Educational Games System for iPad | Osmo Award-Winning Educational Games System for iPad | Osmo

Combines the base Little Genius and Genius sets, offering the Osmo set as well as all 9 basic games. We want to bring preschool learning to the 21st century by merging Friedrich Froebel’s and Maria Montessori’s manipulatives with the adaptability and personalisation of digital applications.Interestingly, they also include enough markers, sketch pads and erasers for up to 3 users, making it an interactive, multiplayer learning experience as well.

Award-Winning Educational Games System for iPad | Osmo

There is a stand or base for your tablet to plug into and a reflector, which is essentially a plastic covered mirror that slides over the front facing camera of your device. And, to their credit, Osmo produces new content pretty frequently so there is usually something new coming out.Play experience for Masterpiece and Newton is improved with the use of the Monster game/Creative Set. Designed for kids ages 6-10, the Genius kit comes with the Osmo set and 5 games that cover spatial relationships, spelling, math, basic physics and drawing. The device picked up the various shapes and pieces we laid out before it and responded quite quickly. Osmo has a number of starter kits that you can purchase that include the device as well as an assortment of games to get you started.

Osmo - Genius Starter Kit for Fire Tablet - 5 Educational

Fresh, hands-on content keeps your child engaged while they build 1st and 2nd grade maths curriculum skills in an expansive and magical world. Which iPhones are compatible with the Osmo Coding Games, the Genius Starter Kit games, Reading Adventure, Monster, Pizza Co. For parents who would rather start off using Osmo to develop or enrich a specific skill set, Osmo has recently introduced kits focused around a single, specific skill area. With its combination of digital apps and physical manipulatives, we think Osmo offers a uniquely interactive tactile-digital learning experience that can really give kids fun and engaging focused skill practice in a variety of core Pre-K to Elementary level subjects. Centered around reading, phonics, vocabulary and spelling, this kit includes the Osmo set, letter squares and sticks (for younger users) and 5 literacy apps that develop letter recognition, vocabulary, construction, and phonics skills.Osmo’s play-based learning approach is also quite well implemented, which is no surprise given that the device was actually developed with the help of child development experts.

Osmo Review - The Smarter Learning Guide Osmo Review - The Smarter Learning Guide

This aims the camera at the area in front of the device where your child’s hands and the kit’s pieces will be, letting the software “see” them. While it isn’t exactly cheap, Osmo’s augmented reality technology provides an impressive blend of cool physical and digital activities that can provide kids ages 3-12 with focused and effective skill-based practice in a variety of areas, while captivating and delighting them at the same time. Despite being fairly broad, we feel the Explorer kit actually provides a fairly well-balanced learning experience, covering topics in science, spelling, coding and creative art at a variety of age ranges. As educators and parents we also like that Osmo has separated its starter kits based around different learning philosophies, with age- and skill-based kits providing ready options for parents, i. Designed for kids ages 5-10, the Explorer Starter Kit provides a fairly broad range of educational subjects.

Finally, Osmo’s game-like nature makes learning enjoyable, yet challenging, and gives students a strong feeling of accomplishment with plenty of audio-visual rewards for correct answers. Designed to cover the elementary school fundamentals of math, reading, creativity, geography, and coding, this Osmo kit throws in everything but the kitchen sink. If you’d like, as with most other digital systems out there, you can purchase components as replacement parts in case things break or purchase games to expand the usability of an Osmo and start working on new skills. Being more tightly focused and, really, smaller kits, these tend to be a little more affordable than the other starter kits available and can be a good introduction to Osmo if you have a specific area you’d like your child to work on.

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